3D Motion Capture Market by Type (Hardware, Software, Services), System, Application, and Regions, Global Industry Analysis, Market Size, Share, Growth, Trends, and Forecast 2019 to 2026
Published On: January 2020
 
Report ID:407170
 
Category: Technology
 
Pages: 250




The global 3D motion capture market is expected to grow from USD 136.32 million in 2018 to USD 261.17 million by 2026, at a CAGR of 8.13% during the forecast period 2019-2026. Increase in the demand for 3D animation and rising 3D motion capture application in various industries such as in the entertainment and advertising industries and also in several areas of health and sports are propelling the growth of the market in the recent years. Furthermore, increasing availability of low-cost 3D motion capture systems is likely to further furl the demand for 3D motion capture in the upcoming years.

Market Overview:

3D Motion Capture is the process of digitally recording the movement of people. It is used in sports, medical applications, ergonomics, entertainment, and robotics. In game development and film making, it refers to recording actions of actors for animations or visual effects. 3D motion capture consists of both the components such as hardware and software. The software is used to monitor, record, and review movement and users can capture anywhere, in any environment, with total reliability.

Report Description:

  • The base year for the study has been considered 2018, historic year 2016 and 2017 and, the forecast period considered is from 2019 to 2026. The global 3D motion capture market is analysed on the basis of value (USD Billion) volume (Units), consumption (Units), imports (Units) and exports (Units).
  • The study delivers a comprehensive analysis of global 3D motion capture market by type, system, application, and regions. The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
  • Porter’s Five Forces model is used in order to recognize the competitive scenario in the global 3D motion capture market. This report incorporates the industry analysis which is focused on providing an extensive view of the 3D motion capture market.
  • The study also includes attractiveness analysis of type, system, application, and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
  • The report provides company profile of the key players operating in the 3D motion capture market and a comparative analysis based on their business overviews, product offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
  • The market estimates have been evaluated by considering the effect of different political, economic, social, technological and legal factors which are based on our extensive secondary research, primary research, and in-house databases.

Market Dynamics:

Drivers:

  • Growing demand for 3D motion capture in the areas such as entertainment, sports, medical applications, ergonomics and robotics
  • Availability of low cost 3D motion capture solutions

Restrains:

  • Low awareness in developing countries

Opportunities:

  • Increasing investment in the research and development activities
  • Technological development

Challenges:

  • Need for high end processors

Global 3D motion capture Market Key Findings:

All the segments have been analyzed on global, regional and country basis. The study includes the analysis of more than 30 countries for each segment.

Segmentation Analysis:

The global 3D motion capture market has been segmented based on type, system, and application.

  • The type segment is divided into software and hardware. The software segment is likely to grow at the highest CAGR over the forecast period, owing to its rising use for film and entertainment application. The 3D motion capture software helps to capture, edit, playback and re-use motion capture data. The Nexus, Blade, MotionBuilder, iPi Motion Capture software, Cortex, Qualisys Track Manager, and Pegasus are some of the popular software currently available in the market for 3D motion capture.
  • The system segment includes optical and non-optical. The optical segment is anticipated to hold the largest market share over the forecast period in the global 3D motion capture market. This is mainly due to the growing investments in the development of film studios and live shows. Optical Motion Capture systems utilize data captured from image sensors to triangulate the 3D position of a subject between two or more cameras calibrated to provide overlapping projections.
  • The application segment is fragmented into biomechanical research and medical, media and entertainment, engineering and industrial applications. The media and entertainment industry held an approximate share of over 20% in 2018 in the total revenues. Film production, advertising, and gaming are emerging as the most profitable applications of 3D motion capture, and hold a sizable share of almost 70% in 2018 of the market value contribution in the media and entertainment industry.

Regional Segmentation Analysis:

The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. North America is expected to lead the global 3D motion capture market due to early technology adoption, well-developed infrastructure, and the presence of several key players in the region.

  • The U.S. is one of the largest markets for entertainment, sports, and medical sciences, resulting in rising demand for 3D motion capture in the region.
  • Europe is also expected to gain the traction in the 3D motion capture market with countries such as the UK and Germany leading the way among all.

Global 3D motion capture Market Competitive Analysis:

Key players in the global 3D motion capture market are Rokoko, IKINEMA, Tracklab (Organic Motion), Noitom Ltd., OptiTrack (NaturalPoint, Inc.), Codamotion, Motion Analysis, Qualisys AB, PTI Phoenix Technologies Inc., Vicon Motion Systems Ltd, and Xsens among others. The companies are mainly focusing on product innovation, merger and acquisition, and geographical expansion to gain a major share in the market.

In March 2019, Autodesk announced a collaboration with Rokoko on World’s Largest Marketplace for Motion Capture.

In October 2019, Apple announced the acquisition of IKinema, a UK-based 3D animation company, the company, to improve Apple’s Animoji feature that enables users to transform their face into characters including an alien, and robot.

In the year 2017, OptiTrack announced a substantial expansion of its biomechanics toolset, designed to simplify the capture and analysis of motion data for gait analysis, sports performance, and other biomechanics applications.

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This study forecasts revenue and volume growth at global, regional, and country levels from 2016 to 2026. Fior Markets has segmented the global 3D motion capture market on the basis of below mentioned segments:

Global 3D motion capture Market by Type:

  • Software
  • Hardware
  • Services

Global 3D motion capture Market by System:

  • Optical
  • Non Optical

Global 3D motion capture Market by Application:

  • Biomechanical Research and Medical
  • Media and Entertainment
  • Engineering
  • Industrial Applications
  • Others

Global 3D motion capture Market by Region:

  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Spain
  • Asia-Pacific
    • Japan
    • China
    • India
  • South America
    • Brazil
  • Middle East and Africa         
    • UAE
    • South Africa

1. Introduction
    1.1. Objectives of the Study
    1.2. Market Definition
    1.3. Research Scope
    1.4. Currency
 

2. Research Methodology and Assumptions
 

3. Executive Summary
 

4. Premium Insights
    4.1. Porter’s Five Forces Analysis
    4.2. Value Chain Analysis
    4.3. Top Investment Pockets
          4.3.1. Market Attractiveness Analysis By Type
          4.3.2. Market Attractiveness Analysis By System
          4.3.3. Market Attractiveness Analysis By Application
          4.3.4. Market Attractiveness Analysis By Region
    4.4. Industry Trends
 

5. Market Dynamics
    5.1. Market Evaluation
    5.2. Drivers
          5.2.1. Growing demand for 3D motion capture in the areas such as entertainment, sports, medical applications, ergonomics and robotics
          5.2.2. Availability of low cost 3D motion capture solutions
    5.3. Restrains
          5.3.1. Low awareness in developing countries
    5.4. Opportunities
          5.4.1. Increasing investment in the research and development activities
          5.4.2. Technological development
    5.5. Challenges
          5.5.1. Need for high end processors
 

6. Global 3D Motion Capture Market Analysis and Forecast, By Type
    6.1. Segment Overview
    6.2. Software
    6.3. Hardware
    6.4. Services
 

7. Global 3D Motion Capture Market Analysis and Forecast, By System
    7.1. Segment Overview
    7.2. Optical
    7.3. Non Optical
 

8. Global 3D Motion Capture Market Analysis and Forecast, By Application
    8.1. Segment Overview
    8.2. Biomechanical Research and Medical
    8.3. Media and Entertainment
    8.4. Engineering
    8.5. Industrial Applications
    8.6. Others
 

9. Global 3D Motion Capture Market Analysis and Forecast, By Regional Analysis
    9.1. Segment Overview
    9.2. North America
          9.2.1. U.S.
          9.2.2. Canada
          9.2.3. Mexico
    9.3. Europe
          9.3.1. Germany
          9.3.2. France
          9.3.3. U.K.
          9.3.4. Italy
          9.3.5. Spain
    9.4. Asia-Pacific
          9.4.1. Japan
          9.4.2. China
          9.4.3. India
    9.5. South America
          9.5.1. Brazil
    9.6. Middle East and Africa
          9.6.1. UAE
          9.6.2. South Africa
 

10. Global 3D Motion Capture Market-Competitive Landscape
    10.1. Overview
    10.2. Market Share of Key Players in the 3D Motion Capture Market
          10.2.1. Global Company Market Share
          10.2.2. North America Company Market Share
          10.2.3. Europe Company Market Share
          10.2.4. APAC Company Market Share
    10.3. Competitive Situations and Trends
          10.3.1. Product Launches and Developments
          10.3.2. Partnerships, Collaborations, and Agreements
          10.3.3. Mergers & Acquisitions
          10.3.4. Expansions
 

11. Company Profiles
    11.1. Rokoko
          11.1.1. Business Overview
          11.1.2. Company Snapshot
          11.1.3. Company Market Share Analysis
          11.1.4. Company Type Portfolio
          11.1.5. Recent Developments
          11.1.6. SWOT Analysis
    11.2. IKINEMA
          11.2.1. Business Overview
          11.2.2. Company Snapshot
          11.2.3. Company Market Share Analysis
          11.2.4. Company Type Portfolio
          11.2.5. Recent Developments
          11.2.6. SWOT Analysis
    11.3. Tracklab (Organic Motion)
          11.3.1. Business Overview
          11.3.2. Company Snapshot
          11.3.3. Company Market Share Analysis
          11.3.4. Company Type Portfolio
          11.3.5. Recent Developments
          11.3.6. SWOT Analysis
    11.4. Noitom Ltd.
          11.4.1. Business Overview
          11.4.2. Company Snapshot
          11.4.3. Company Market Share Analysis
          11.4.4. Company Type Portfolio
          11.4.5. Recent Developments
          11.4.6. SWOT Analysis
    11.5. OptiTrack (NaturalPoint, Inc.)
          11.5.1. Business Overview
          11.5.2. Company Snapshot
          11.5.3. Company Market Share Analysis
          11.5.4. Company Type Portfolio
          11.5.5. Recent Developments
          11.5.6. SWOT Analysis
    11.6. Codamotion
          11.6.1. Business Overview
          11.6.2. Company Snapshot
          11.6.3. Company Market Share Analysis
          11.6.4. Company Type Portfolio
          11.6.5. Recent Developments
          11.6.6. SWOT Analysis
    11.7. Motion Analysis
          11.7.1. Business Overview
          11.7.2. Company Snapshot
          11.7.3. Company Market Share Analysis
          11.7.4. Company Type Portfolio
          11.7.5. Recent Developments
          11.7.6. SWOT Analysis
    11.8. Qualisys AB
          11.8.1. Business Overview
          11.8.2. Company Snapshot
          11.8.3. Company Market Share Analysis
          11.8.4. Company Type Portfolio
          11.8.5. Recent Developments
          11.8.6. SWOT Analysis
    11.9. PTI Phoenix Technologies Inc.
          11.9.1. Business Overview
          11.9.2. Company Snapshot
          11.9.3. Company Market Share Analysis
          11.9.4. Company Type Portfolio
          11.9.5. Recent Developments
          11.9.6. SWOT Analysis
    11.10. Vicon Motion Systems Ltd
          11.10.1. Business Overview
          11.10.2. Company Snapshot
          11.10.3. Company Market Share Analysis
          11.10.4. Company Type Portfolio
          11.10.5. Recent Developments
          11.10.6. SWOT Analysis
    11.11. Xsens
          11.11.1. Business Overview
          11.11.2. Company Snapshot
          11.11.3. Company Market Share Analysis
          11.11.4. Company Type Portfolio
          11.11.5. Recent Developments
          11.11.6. SWOT Analysis


List of Table

  1. Global 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  2. Global Software Market, By Region, 2016–2026 (USD Million)(Units)
  3. Global Hardware Market, By Region, 2016–2026 (USD Million)(Units)
  4. Global Services Market, By Region, 2016–2026 (USD Million)(Units)
  5. Global 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  6. Global Optical 3D Motion Capture Market, By Region, 2016–2026 (USD Million)(Units)
  7. Global Non Optical 3D Motion Capture Market, By Region, 2016–2026 (USD Million)(Units)
  8. Global 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  9. Global Biomechanical Research and Medical 3D Motion Capture Market, By Region, 2016–2026 (USD Million)(Units)
  10. Global Media and Entertainment 3D Motion Capture Market, By Region, 2016–2026 (USD Million)(Units)
  11. Global Engineering 3D Motion Capture Market, By Region, 2016–2026 (USD Million)(Units)
  12. Global Industrial Applications Industrial Applications 3D Motion Capture Market, By Region, 2016–2026 (USD Million)(Units)
  13. Global Others 3D Motion Capture Market, By Region, 2016–2026 (USD Million)(Units)
  14. Global 3D Motion Capture Market, By Region, 2016–2026 (USD Million)(Units)  
  15. Global 3D Motion Capture Market, By North America, 2016–2026 (USD Million)(Units)
  16. North America 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  17. North America 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  18. North America 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  19. U.S. 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  20. U.S. 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  21. U.S. 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  22. Canada 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  23. Canada 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  24. Canada 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  25. Mexico 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  26. Mexico 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  27. Mexico 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  28. Europe 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  29. Europe 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  30. Europe 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  31. Germany 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  32. Germany 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  33. Germany 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  34. France 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  35. France 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  36. France 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  37. U.K. 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  38. U.K. 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  39. U.K. 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  40. Italy 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  41. Italy 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  42. Italy 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  43. Spain 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  44. Spain 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  45. Spain 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  46. Asia Pacific 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  47. Asia Pacific 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  48. Asia Pacific 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  49. Japan 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  50. Japan 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  51. Japan 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  52. China 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  53. China 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  54. China 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  55. India 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  56. India 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  57. India 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  58. South America 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  59. South America 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  60. South America 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  61. Brazil 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  62. Brazil 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  63. Brazil 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  64. Middle East and Africa 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  65. Middle East and Africa 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  66. Middle East and Africa 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  67. UAE 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  68. UAE 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  69. UAE 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)
  70. South Africa 3D Motion Capture Market, By Type, 2016–2026 (USD Million)(Units)
  71. South Africa 3D Motion Capture Market, By System, 2016–2026 (USD Million)(Units)
  72. South Africa 3D Motion Capture Market, By Application, 2016–2026 (USD Million)(Units)

List of Figures 

  1. Global 3D Motion Capture Market Segmentation
  2. 3D Motion Capture Market: Research Methodology
  3. Market Size Estimation Methodology: Bottom-Up Approach
  4. Market Size Estimation Methodology: Top-Down Approach
  5. Data Triangulation
  6. Porter’s Five Forces Analysis
  7. Value Chain Analysis
  8. Global 3D Motion Capture Market Attractiveness Analysis By Type
  9. Global 3D Motion Capture Market Attractiveness Analysis By System
  10. Global 3D Motion Capture Market Attractiveness Analysis By Application
  11. Global 3D Motion Capture Market Attractiveness Analysis By Region
  12. Global 3D Motion Capture Market: Dynamics
  13. Global 3D Motion Capture Market Share by Type (2018 & 2026)
  14. Global 3D Motion Capture Market Share by System (2018 & 2026)
  15. Global 3D Motion Capture Market Share by Application (2018 & 2026)
  16. Global 3D Motion Capture Market Share by Regions (2018 & 2026)
  17. Global 3D Motion Capture Market Share by Company (2019)


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